Today is a pretty monumental day in gaming history. Maybe this date slipped by everyone else but ten years ago it was impossible to stave off the excitement. That's because on November 21st, 1998 the highest rated game of all time was released in Japan.
The Legend of Zelda: Ocarina of Time
For the first time ever players were able to enter a fully three dimensional Hyrule, explore a world inhabited with different species and dungeons that pushed forward a new depth in gaming.
I plan on writing a full piece later tonight about Ocarina but I'm more interested in hearing everyone who reads this to leave a comment. Write about the first time you played the game, how you think it's held up over time, or finally admit to never playing this classic.
5 comments:
I'll comment more on this later. For those who're paying attention, look for a collaborative piece between Bryant and I later.
Still, we'd love for some feedback on a true classic in gaming history.
I have played through it every summer for the past 3 years. 2 times on n64 and once on the wii VC. Its gameplay and balancing have held up perfectly over the years, even more so than the more recent Twilight Princess. Then there is the soundtrack. I for one have almost every version possible between live orchestra, OST, and remixed edits for other games. How many other games do you know that inspired and created musicians?
Obviously I agree with you Jason. I didn't realize that you've played through it so frequently. Even though I enjoyed TP, I've always felt as if it tried to recreate Ocarina too much. I'm looking forward to a new change to the Zelda formula.
Oh yeah, I'll admit that I still haven't finished this game.
See, shortly before it came out, my 64 was stolen. Dreams were crushed. Poot let me borrow his, but I'm having difficulty setting aside time to finish such an old game.
I will do though, I swear!
Some of my fondest memories of gaming come from playing Ocarina of Time.
It's one of those time-tested classics that never gets old for me. Newer players probably won't appreciate it as much as those who lived it, possibly fueled by the nostalgia of what it felt like to first explore Hyrule in three dimensions.
Ocarina of Time ranks amongst the very few games that nearly mastered the action/RPG mechanic. It held elements of both genres yet maintained a identity unique to Ocarina of Time. It's something that many developers still struggle with.
This game I think perfected the Legend of Zelda story. It's the definitive version. So it makes sense that they followed the game with a different story in Majora's Mask.
I'd like to see a return to exploring new characters, villains and adventures for Link and company as opposed as remaking or reinventing the same core story over and over again.
There's too much potential for this franchise to just sit idly by and fight Gannon all the time.
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